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Old Dec 19, 2006, 05:10 PM // 17:10   #1
Ascalonian Squire
 
Join Date: Oct 2006
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Guild: The Ronin Cabal
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Default What's better?

I'm trying to decide if I should use +30 HP or +5 Armor on a melee weapon. Somewhere, I thought I read that mathematically the max armor on the weapon is more beneficial than the hit points. I can't find that thread, so I thought'd I'd just ask here. Thanks for any help.
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Old Dec 19, 2006, 05:13 PM // 17:13   #2
Krytan Explorer
 
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Depends on what you're fighting -- generally speaking, the armor is usually better over time against things that do "external" (physical and elemental damage - arrows, swords, fireballs, lightning bolts, etc.), but the hp bonus is better against most degen and armor-ignoring damage (illusion, shadow, smiting, poison, etc.).
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Old Dec 19, 2006, 05:33 PM // 17:33   #3
Wilds Pathfinder
 
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http://www.guildwarsguru.com/forum/s...php?t=10076078

lots of arguing but some information in there too. basically, + armor has the potential to mitigate a lot of dmg, while +30 hp will only add 30 points of dmg absorption. then again, the + armor will do nothing for armor ignoring or degen dmg. i consider them about even, with the cost factor giving + armor the clear edge. then again, it can be good to have some + hp in pvp.

so basically, its up to you.
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Old Dec 19, 2006, 07:50 PM // 19:50   #4
Ascalonian Squire
 
Join Date: Oct 2006
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Thanks. And that was the thread I was looking for. I'm running late NF PvE with my Derv and other than a few careless mistakes with bosses, I seem to rarely get in any trouble (don't know if a 5 Lightbringer is doing that). I've pumped up with the Derv armor enchant bonus insignia so I may just stick with the HP mod for now.
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